How Real-life Cities Inspire Video Game Landscapes

Skyrims Whiterun city
Skyrim's Whiterun city | © Bethesda Game Studios

Tech & Entrepreneurship Editor

Video game urbanist and designer Konstantinos Dimopoulos talks to Culture Trip about creating imaginary metropolises, finding inspiration in local culture and his forthcoming illustrated book, Virtual Cities: An Atlas & Exploration of Video Game Cities.

Drawing inspiration from art, literature, and real life cities, urban planner Konstantinos Dimopoulos works full time creating digital worlds for video games.

“Video games allow us to construct and visit believable imaginary cities, provide us with glimpses of ancient urbanism, and let us immerse ourselves in the wildest utopias and darkest dystopias of our possible futures,” writes Dimopoulos. “They are an unprecedented canvas for experimenting with the urban environment, and an utterly unique medium for experiencing cities both imagined and real in truly immersive ways.”

From games like Grand Theft Auto: San Andreas, set within the fictional US state of San Andreas, but heavily based on California and Nevada (featuring the three fictional cities of Los Santos, based on Los Angeles; San Fierro, based on San Francisco; and Las Venturas, based on Las Vegas) to Assassins Creed Unity, based on Paris, video games have long drawn on real life cities for inspiration.

Paris’s Notre Dame cathedral in Assassin’s Creed Unity

Talking Culture Trip through his creative process when building digital landscapes, Dimopoulos said: “Inspiration, and even civic solutions to imaginary urban problems, can come from literature, painting, cinema, games, music, and even everyday observations; of course real life urbanism, the history of cities, engineering, and geography offer countless ideas too.

“After coming up with an intriguing idea, I first attempt to turn it into something believable – make it work in the way it would in a real setting, no matter how exotic the imaginary world is. For example, I might think of the logistics, accompanying urban infrastructure and magical tech needed to keep a medieval desert outpost equipped to fight dragons.”

Grand Theft Auto: San Andreas

“I start asking and answering ‘where?, when?, and how big?’, defining parameters including the style, the urban structure and functions, topography and weather, economy and modes of transportation of the city,” said Dimopoulos. “Then I layer a place’s history [on top of these elements] to come up with a plan of the overall settlement. Usually, every decision requires a bit of discussion, the odd sketch and occasionally some concept art.”

While designing for a 3D open world is vastly different than designing for a 2D point-and-click adventure, Dimopoulos says the local culture – real or imagined is – always a major influence on the city’s design. “I always consider civic life the most crucial part of any city, real or imagined. Urbanism is not merely about physical artifacts after all; it is about people and what people do, how they think, and what societies they create.”

An illustration from ‘Virtual Cities: An Atlas & Exploration of Video Game Cities’

In an effort to catalogue “the most spectacular, intriguing, and defining places of this new digital geography”, Dimopoulos has collaborated with visual artist Maria Kallikaki to publish the forthcoming book Virtual Cities: An Atlas & Exploration of Video Game Cities. Made up of original maps, ink drawings, commentary and analysis, the book covers more than 40 game cities across literary and gaming genres.

Virtual Cities: An Atlas & Exploration of Video Game Cities

When it comes to picking a favourite, Dimopoulos says it’s almost impossible for him to choose. “There are countless game cities and settlements I really do adore; picking a favourite town is nearly impossible for me. But I can admit that City 17 from Half Life 2 is definitely one of the most efficient and well designed, a true masterpiece in many ways. But, really, how could I fail to mention Rubacava, Gabriel Knight’s New Orleans, Novigrad, New Bordeaux, or the many lovely towns of Skyrim?”

Skyrim’s Whiterun city

Virtual Cities: An Atlas & Exploration of Video Game Cities is available for pre-order now. Explore more fantasy cityscapes with our roundup of the most stunning recreations of real life cities in video games.

culture trip left arrow
 culture trip brand logo

Volcanic Iceland Epic Trip

meet our Local Insider

Hanna

women sitting on iceberg

HOW LONG HAVE YOU BEEN A GUIDE?

2 years.

WHAT DO YOU LOVE ABOUT YOUR JOB?

It's the personal contact, the personal experiences. I love meeting people from all over the world... I really like getting to know everyone and feeling like I'm traveling with a group of friends.

WHAT DESTINATION IS ON YOUR TRAVEL BUCKET-LIST?

I have so many places on my list, but I would really lobe to go to Africa. I consider myself an “adventure girl” and Africa feels like the ULTIMATE adventure!

culture trip logo letter c
group posing for picture on iceberg
group posing for picture on iceberg

Every CULTURE TRIP Small-group adventure is led by a Local Insider just like Hanna.

map of volcanic iceland trip destination points
culture trip brand logo
culture trip right arrow
landscape with balloons floating in the air

KEEN TO EXPLORE THE WORLD?

Connect with like-minded people on our premium trips curated by local insiders and with care for the world

Since you are here, we would like to share our vision for the future of travel - and the direction Culture Trip is moving in.

Culture Trip launched in 2011 with a simple yet passionate mission: to inspire people to go beyond their boundaries and experience what makes a place, its people and its culture special and meaningful — and this is still in our DNA today. We are proud that, for more than a decade, millions like you have trusted our award-winning recommendations by people who deeply understand what makes certain places and communities so special.

Increasingly we believe the world needs more meaningful, real-life connections between curious travellers keen to explore the world in a more responsible way. That is why we have intensively curated a collection of premium small-group trips as an invitation to meet and connect with new, like-minded people for once-in-a-lifetime experiences in three categories: Culture Trips, Rail Trips and Private Trips. Our Trips are suitable for both solo travelers, couples and friends who want to explore the world together.

Culture Trips are deeply immersive 5 to 16 days itineraries, that combine authentic local experiences, exciting activities and 4-5* accommodation to look forward to at the end of each day. Our Rail Trips are our most planet-friendly itineraries that invite you to take the scenic route, relax whilst getting under the skin of a destination. Our Private Trips are fully tailored itineraries, curated by our Travel Experts specifically for you, your friends or your family.

We know that many of you worry about the environmental impact of travel and are looking for ways of expanding horizons in ways that do minimal harm - and may even bring benefits. We are committed to go as far as possible in curating our trips with care for the planet. That is why all of our trips are flightless in destination, fully carbon offset - and we have ambitious plans to be net zero in the very near future.